There are no marine characters out on the halo that you meet and go “oh, it’s that guy! I love him!” The marines are just bland characters there only to do the job and don’t feel like fun sidekicks to adventure with. They have marines there to say Funny Dialogue™, but it just feels more like a “well the old halos did it” rather than something they felt interested in. No characters to get into the shit with you and break things with some levity. Not even Blue Team or Team Osiris are involved, just conveniently handwaved away as doing something else somewhere else. No Bisenti, Mendoza, Stacker, Chips, Johnson, Arbiter, Shipmaster, Buck, Mickey, Dutch, Romeo, Noble Team, Keyes, or even a Guilty Spark. You don’t have anyone else to cooperate with and share screentime. The plot itself relies on Chief, the Pilot, and Cortana 2 which isn’t really a lot to stand on unfortunately. The game starting us over Zeta Halo fighting Atriox with no real frame of reference after the events of Guardians/Wars 2 only to hard cut six months later to a completely different setup is such a strange decision, which only serves the weird unnecessary twist at the end. The plot itself - despite being a sequel to Halo 5 and Halo Wars 2 - feels like reboot of Halo 1 again but half finished. No Flood or Prometheans or anything new to tackle. A lack of enemy variety also kinda hinders things because outside of the Covenant, you fight the sentinels on occasion. Hell, we don’t even get those deer or brontothere we saw in the trailer. No deserts, beaches, swamps, or tundras like we see in the last games or even footage. The game also severely lacks variety in its levels because you’re just stuck in that one alpine forested part of the map. The checkpoint system can work for or against you. The horses in Skyrim shouldn’t be outperforming and outnavigating the military ATVs in a game that ten years younger. I was taking a warthog with two marines up a hill to fight this powerful group of brutes, and the moment you catch any air - even for a second where you just bump a small hill - you lose momentum and start sliding down the hill, undoing any progress you made. Vehicle maneuvering is such a chore because the terrain is too mountainous, and there’s not enough open vistas to just drive across. Firefights with enemies where you have plenty of room to clamber, grapple, and maneuver are great, but it’s held back by the various Ubisoft copy/paste time fillers. The open world aspect just doesn’t work and holds the game back.
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