![]() This is my favorite build, giving you a total of 70% with Warden’s Field and Earthen Guard. Standing on Sacred Ground: Sacred Ground IV: Standing in Warden’s Ground gives 20% Damage Reduction, Standing Stones IV: Reduce the cooldown of Warder’s Field by 4 seconds, Steadfast II: Gain 300 Maximum Health, Caretaker I: Standing in Warden’s Field heals you for 20 hp/second, Stone Bulwark I: Heal for 20 hp/second during Earthen Guard. This doesn’t mean I don’t have a few suggestions for you guys! However, since they changed how cards work since my last build guide, I’ll be changing up how I write them ever so slightly. Despite having a pretty high skill cap due to her kit, she does have a pretty easy to plan for card build. Her two most powerful cards, the two cards I see used the most often are Caretaker and Sacred Ground. I’ve only really found one or two builds that I’m really happy with. ![]() She can’t build any manner of shield, so she has to rely on her ability to reduce damage as much as she possibly can. When building for Inara, building for survivability is the most important thing. If you’re a pro with the wall, and have a Front Liner that can protect you/a sound healer? Try this one. This one’s far better than Treacherous Ground, but not quite as all-inclusive as Mother’s Grace.
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